Two Dots
posted May 29, 2014 #
I am an unabashed, unashamed, diehard fan of Dots. The Patrick Moberg / Betaworks game was simplistically perfect in my opinion. Incredibly addicting and enjoyable from all fronts. So, when I saw that Two Dots - a new puzzle game born from the same world - was available, I downloaded immediately.
The new game will undoubtedly receive comparisons to the likes of Candy Crush or Bejeweled, as it is a series of puzzles set in various imaginary worlds with characters that accompany you, yet have little impact on the actual gameplay. Fortunately, that's a very broad comparison and should stop there. The game is fun, addictive and pleasant to interact with - all the things that I loved about the first - but now there are actual goals to accomplish and a finish line to strive for.
From a more surface level it should also be noted that the artwork is delightful, the UX is smart and the music is off the charts good.
The new game will undoubtedly receive comparisons to the likes of Candy Crush or Bejeweled, as it is a series of puzzles set in various imaginary worlds with characters that accompany you, yet have little impact on the actual gameplay. Fortunately, that's a very broad comparison and should stop there. The game is fun, addictive and pleasant to interact with - all the things that I loved about the first - but now there are actual goals to accomplish and a finish line to strive for.
From a more surface level it should also be noted that the artwork is delightful, the UX is smart and the music is off the charts good.

