Prototyping
posted August 26, 2015 #
I've been getting my hands dirty a little bit lately with some iOS designs and have found myself investigating a few of the Prototyping tools available out there so I could properly express the ideas for animations and transitions. I found myself agreeing heavily with this article, largely the parts about the majority of tools out there right now being way too steep of a learning curve to be worth my time.
So, I'm going to dive in on Principle and Flinto - two more recent tools that seem to do the exact same thing but I'm sure some essential difference will reveal itself. They both make prototyping very interactive, very little coding and with very quick results.
So, I'm going to dive in on Principle and Flinto - two more recent tools that seem to do the exact same thing but I'm sure some essential difference will reveal itself. They both make prototyping very interactive, very little coding and with very quick results.