Non-euclidean Doom
posted May 17, 2024 #
Randomly stumbled on this talk about Non-Euclidean Doom or "what happens to a game when pi is not 3.14159"? The basic gist is that programmer John Carmack used the "wrong" value for Pi when creating Doom. That's in quotes because he nailed it up to the tenth digit - not too shabby! Look, I don't know what non-euclidean means in the slightest but the video is quite entertaining as they try different values for pi to see what happens.
When you're done with that, dive deeper into the May Contain Hackers Conference. There are so many intriguing topics - What AI can learn from your face, No Permissions Needed (Android Data Privacy), Electric Vehicles Are Going to Suck; Here's Why. That's barely the tip of the iceberg. Enjoy!
When you're done with that, dive deeper into the May Contain Hackers Conference. There are so many intriguing topics - What AI can learn from your face, No Permissions Needed (Android Data Privacy), Electric Vehicles Are Going to Suck; Here's Why. That's barely the tip of the iceberg. Enjoy!